+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
+ 10% Bullet Damage + 15% Effective Bullet Range
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 30% Reload Speed - 5% Damage Resistance
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 50% Ammo Capacity + 15% Reload Speed
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
When a horde is triggered, your team gains 20 Health.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.