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    Last Updated 11/04/2021

    Knock Out

    50%0 vote
    Use SMGs as the ridden approach you and then knock them out with punches to the head. Punches are meant to be used when safe, to conserve SMG ammo. You can one hit punch out basic ridden with the first two cards in the deck. This is not a full melee build but can handle its own in a limited swarm. Speed increases as the deck progresses as does trauma resistance. Can be played with anyone but I like to use Karlee. NOTE: as of the creation of this deck, punches do not count as actual kills despite the Ridden's lack of movement upon impact with your fist. This is why none of the melee cards that mention kills are included in the deck.
    Tags
    SMGmeleeDPS
    50%0 vote
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    Speed demon

    mobility
    Affinity icon

    + 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.

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    Silver bullets

    offense
    Affinity icon

    + 10% Bullet Damage + 15% Effective Bullet Range

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    Mag carrier

    offense
    Affinity icon

    + 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs

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    Fresh bandage

    defense
    Affinity icon

    At the start of each level, heal 15 Trauma Damage, then restore any missing Health.

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    Combat training

    offense
    Affinity icon

    + 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage

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    Run like hell

    mobility
    Affinity icon

    + 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.

    Comments (0)
    Comments (0)
    Card image

    Heavy hitter

    offense
    Affinity icon

    Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.

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    Brazen

    offense
    Affinity icon

    + 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed

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    Scar tissue

    defense
    Affinity icon

    Take 1 less damage from all Ridden.

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    Body armor

    defense
    Affinity icon

    + 20% Trauma Resistance

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    Sunder

    offense
    Affinity icon

    Melee hits cause the target to take 3% increased damage, to a maximum of 15% increased damage.

    Melee hits that destroy Armor have a chance to create usable Makeshift Armor.

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    Soften Up

    offense
    Affinity icon

    Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.

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    Slugger

    offense
    Affinity icon

    + 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed

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    Glass cannon

    offense
    Affinity icon

    + 25% Damage - 30% Health

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    Durable

    defense
    Affinity icon

    + 15% Trauma Resistance + 5 Health + 20% Fire resistance

    TrevorofEarth