Create a cloud that deals 20 Fire Damage to Weakspots. After the initial blast, continue to deal 1 damage per second for 7 seconds.
Gadget cost: 75 Assault Rifle bullets.
REPLACES: Support Slot
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 25% Damage - 30% Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
When a horde is triggered, your team gains 20 Health.
When a teammate within 15 meters receives Trauma Damage, gain 10% of that amount as Trauma Health.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 50% Ammo Capacity + 15% Reload Speed
+ 50% Reload Speed DISABLES: Aim Down Sights
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 30% Accuracy
+ 50% Accuracy DISABLES: Aim Down Sights
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control