Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you stow your weapon, it reloads.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+2 Extra life
+10% Reduced Incap Trauma
When a horde is triggered, your team gains 20 Health.