+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 50% Ammo Capacity + 15% Reload Speed
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
+ 8% Move Speed
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 7.5% Bullet Damage + 200% Bullet Penetration
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)