When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
+ 5% Damage Resistance + 5 Health
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 40% Reload Speed with Shotguns.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 25% Ammo Capacity + 2.5% Bullet Damage
Gain + 10% Damage Resistance while you have Temporary Health.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.