Human Wall build. Meant to be the point man on the team to kill most of the smaller zombies. Other weaker players stay behind him to deal damage and occasionally heal.
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Heavy hitter
offense
Melee hits always Stumble Ridden the first time they are hit.
This effect can only occur once per target.
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.