+ 20% Team Overheal + 5% Team Healing Efficiency
+ 50% Healing Efficiency
When you use a Medical Accessory, all teammates heal for 8 Health.
When you use a Medical Accessory, it also heals 3 Trauma to the target.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
You can sense nearby Support Accessories.
More Support Accessories spawn.
- 10% Health
+ 1 Team Extra Life
+ 1 Team Support Inventory
+ 2 Support Inventory
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
You have an additional 10% chance to not consume Accessories when used.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.