Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
- 10% Health
+ 1 Team Extra Life
When a horde is triggered, your team gains 20 Health.
+ 50% Healing Efficiency
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 1 Team Support Inventory
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 25% Damage - 30% Health
When you stow your weapon, it reloads.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).