When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
After you kill a Mutation, the next time you damage a Mutation is guaranteed to cause them to Stumble.
+5% Stumble Damage
+ 75% Accessory Damage - 25% Swap Speed
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 40% Reload Speed with Shotguns.
+ 2 Offensive Inventory
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
+ 25% Damage - 30% Health
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
Pain Meds you apply also grant + 25% Damage for 60 seconds.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.