Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
Turns your Bash into a Knife that counts as a Melee weapon.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 25% Damage - 30% Health
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 10% Bullet Damage + 15% Effective Bullet Range