+ 2 Support Inventory
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
Melee kills heal 1 Health and 0.1 Trauma.
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 20% Weakspot Damage
Healing a teammate also applies 50% of the effect to you.
+ 50% Healing Efficiency
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
+ 20% Trauma Resistance
+ 25 Health