Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 30% Sprint Efficiency - 7% Damage Resistance
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 25% Damage - 30% Health
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 45 Health - 25% Stamina
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance