+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
+ 50% Accessory Damage - 15% Ammo Capacity
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 25% Damage - 30% Health
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 2 Offensive Inventory
+ 25% Accessory Damage
+ 75% Accessory Damage - 25% Swap Speed
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Enhances Bash to stun nearby enemies. Refreshes after 10 seconds.
Gadget Cost: 30 Sniper Rifle bullets.
REPLACES: Quick Slot. FRAGILE
Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted. DISABLES: Quick Slot
Gain 25 Copper per success.
+ 75% Ammo Capacity - 5% Move Speed
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance