+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 30% Sprint Efficiency - 7% Damage Resistance
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Reload Speed - 5% Damage Resistance
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 8% Move Speed
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.