Each teammate gains 100 bonus Copper at the start of each level.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 50% Accessory Damage - 15% Ammo Capacity
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 75% Accessory Damage - 25% Swap Speed
+ 20% Team Bolstered Health + 5 Team Health
You have an additional 10% chance to not consume Accessories when used.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
- 5% Health
+ 1 Team Offensive Inventory
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.