When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 7.5% Bullet Damage + 200% Bullet Penetration
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 1 Support Inventory + 15% Trauma Resistance
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 8% Move Speed
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost