+ 15% Damage Resistance
+ 10 Health
DISABLES: Aim Down Sights
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Marathon runner
mobility
No Movement Penalty for strafe and backpedal.
Mean Drunk
offense
+ 40% Melee Damage
Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Berserker
offense
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Heavy hitter
offense
Melee hits always Stumble Ridden the first time they are hit.
This effect can only occur once per target.
Adrenaline fueled
offense
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
Ignore the pain
defense
+ 20% Melee Damage against Mutations
When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
Hellfire
mobility
+ 45% Move Speed while firing.
+ 3% Move Speed while not firing.