+ 25% Damage - 30% Health
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
+ 50% Ammo Capacity + 15% Reload Speed
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 30% Accuracy
+ 50% Accuracy DISABLES: Aim Down Sights
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
+ 10% Bullet Damage + 15% Effective Bullet Range