+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Damaging Ridden with LMGs and Snipers has a 40% chance to slow Ridden near the target by 50% for 5 seconds.
+ 50% Healing Efficiency
- 10% Health
+ 1 Team Extra Life
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
You can sense nearby Support Accessories.
More Support Accessories spawn.
When a horde is triggered, your team gains 20 Health.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
You can sense nearby Copper.
More Copper Piles spawn.