When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 40% Reload Speed with Shotguns.
+ 20% Team Bolstered Health + 5 Team Health
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
+ 20% Weakspot Damage