+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 40% Reload Speed with Shotguns.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
Turns your Bash into a Knife that counts as a Melee weapon.
Kills with Melee weapons have a 5% chance to spawn ammo or Razor Wire.
+ 2 Quick Slot Inventory
Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.