+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
+ 10% Team Stamina + 10% Team Stamina Regen
+ 10% Team Ammo Capacity + 3.5% Team Damage
+ 20% Weakspot Damage
+ 25% Ammo Capacity + 2.5% Bullet Damage
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 5% Move Speed + 5% Sprint Speed
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
Turns your Bash into a Knife that counts as a Melee weapon.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).