When a horde is triggered, your team gains 20 Health.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
+ 50% Healing Efficiency
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
When you use a Medical Accessory, all teammates heal for 8 Health.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
You can sense nearby Support Accessories.
More Support Accessories spawn.
Pain Meds you apply also grant + 25% Damage for 60 seconds.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
+ 200% Revive Speed
Healing a teammate also applies 50% of the effect to you.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
While Reviving teammates, take 3 less damage from all Ridden. Heals teammates for an additional 10 Health when you revive them.