+ 35% Move Speed while firing with Shotguns.
+ 10% Damage with Shotguns.
Silver bullets
offense
+ 10% Bullet Damage
+ 15% Effective Bullet Range
Shredder
offense
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Motorcycle helmet
defense
+ 15% Damage Resistance
+ 10 Health
DISABLES: Aim Down Sights
Shell carrier
offense
+ 30% Shotgun Ammo Capacity
+ 10% Damage with Shotguns
Shotty Knife – FortHope
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Combat Knife
offense
Turns your Bash into a Knife that counts as a Melee weapon.
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Hunker Down
defense
While crouching, gain 10% Damage Resistance and 40% Accuracy.
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Adrenaline fueled
offense
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Run like hell
mobility
+ 12% Move Speed
+ 15% Sprint Speed
When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.