You can sense nearby Copper.
More Copper Piles spawn.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 40% Reload Speed with Shotguns.
- 5% Health
+ 1 Team Offensive Inventory
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
You can sense nearby Ammo.
More ammo spawns.
You can sense nearby weapons.
More weapons spawn.
You can sense nearby Support Accessories.
More Support Accessories spawn.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted. DISABLES: Quick Slot
Gain 25 Copper per success.
+ 50% Use Speed + 10% Stamina
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.
- 10% Health
+ 1 Team Support Inventory
- 10% Health
+ 1 Team Quick Slot Inventory