When you use a Medical Accessory, it also heals 3 Trauma to the target.
Needs of the many
defense
- 10% Health
Team effects
+ 1 Team Extra Life
Medical expert
defense
+ 50% Revive Speed
When you use a Medical Accessory, it also heals 1 Trauma to the target.
Team effects
+ 15% Healing Efficiency
Experienced EMT
defense
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Well fed
offense
Team effects
+ 10 Team Health
Amped up
defense
Team effects
When a horde is triggered, your team gains 20 Health.
Belligerent
talent
Gain a stacking 4% increase to Damage each time a Horde is called up to 6 stacks (30-second cooldown between Hordes). Stacks are reset when a Cleaner is incapped or killed.