+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
Healing a teammate also applies 50% of the effect to you.
- 10% Health
+ 1 Team Extra Life
When you use a Medical Accessory, all teammates heal for 8 Health.
+2 Extra life
+10% Reduced Incap Trauma
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
+ 200% Revive Speed
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you take a hit for 15 or more damage, gain 25% Damage Resistance for 3 seconds.