+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 2 Offensive Inventory
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 50% Accessory Damage - 15% Ammo Capacity
+ 25% Accessory Damage
+ 75% Accessory Damage - 25% Swap Speed
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
When a teammate is incapacitated or dies, they drop an active Pipe Bomb.
+ 25% Damage - 30% Health
+ 30% Weakspot Damage - 5% Damage Resistance
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 20% Weakspot Damage