You can sense nearby Ammo.
More ammo spawns.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 50% Accuracy DISABLES: Aim Down Sights
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
When you stow your weapon, it reloads.
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
+ 50% Weapon Swap Speed - 5% Damage Resistance
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.