- 10% Health
+ 1 Team Extra Life
You can sense nearby Support Accessories.
More Support Accessories spawn.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 10% Bullet Damage + 15% Effective Bullet Range
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 25% Damage - 30% Health
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
+ 20% Team Bolstered Health + 5 Team Health
Each teammate gains 100 bonus Copper at the start of each level.
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.