Each teammate gains 100 bonus Copper at the start of each level.
Combat Knife
offense
Turns your Bash into a Knife that counts as a Melee weapon.
Amped up
defense
Team effects
When a horde is triggered, your team gains 20 Health.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Run like hell
mobility
+ 12% Move Speed
+ 15% Sprint Speed
When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Berserker
offense
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Rhythmic Breathing
mobility
+ 40% Stamina
Motorcycle helmet
defense
+ 15% Damage Resistance
+ 10 Health
DISABLES: Aim Down Sights
Bomb squad
offense
1 Additional Frag Grenade spawns in each map.
Team effects
+ 25% Team Explosive Damage
+ 20% Team Explosive Resistance
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.
Mugger
utility
Kills with Melee weapons have a 5% chance to spawn ammo or Razor Wire.