+ 10% Bullet Damage + 15% Effective Bullet Range
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
You can sense nearby Copper.
More Copper Piles spawn.
+ 75% Ammo Capacity - 5% Move Speed
+ 7.5% Bullet Damage + 200% Bullet Penetration
When you stow your weapon, it reloads.
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.