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    Last Updated 05/15/2022

    Hoffman (Boom)

    50%0 vote
    Premier economy deck. Deck built around idea of killing bosses and all mutations in one/ two grenades. Money is key for upgrades and offensive accessories. Notes: Weakness: -Weak in the begging because of the amount of utility. Takes about 8 cards to really get going. -Glass Cannon build
    Cleaner
    Tags
    nightmarelooterDPS
    50%0 vote
    Hoffman
    Card image

    Offensive Scavenger

    utility
    Affinity icon

    You can sense nearby Offensive Accessories.

    More Offensive Accessories spawn.

    Card image

    Share the wealth

    utility
    Affinity icon

    Team effect iconTeam effects

    Each teammate gains 100 bonus Copper at the start of each level.

    Card image

    Money grubbers

    utility
    Affinity icon

    Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.

    Card image

    Shredder

    offense
    Affinity icon

    Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)

    Card image

    Down In Front!

    defense
    Affinity icon

    While crouching you neither take nor deal Friendly Fire damage. + 10 Health

    Card image

    Bomb squad

    offense
    Affinity icon

    1 Additional Frag Grenade spawns in each map.

    Team effect iconTeam effects

    + 25% Team Explosive Damage + 20% Team Explosive Resistance

    Card image

    Surplus pouches

    offense
    Affinity icon

    - 5% Health

    Team effect iconTeam effects

    + 1 Team Offensive Inventory

    Card image

    Improvised explosives

    offense
    Affinity icon

    + 75% Accessory Damage - 25% Swap Speed

    Card image

    Demolitions expert

    offense
    Affinity icon

    + 50% Accessory Damage - 15% Ammo Capacity

    Card image

    Fit as a Fiddle

    defense
    Affinity icon

    Team effect iconTeam effects

    + 20% Team Bolstered Health + 5 Team Health

    Card image

    Fire in the hole!

    mobility
    Affinity icon

    When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.

    Card image

    Double grenade pouch

    offense
    Affinity icon

    + 2 Offensive Inventory

    Card image

    Glass cannon

    offense
    Affinity icon

    + 25% Damage - 30% Health

    Card image

    Magician's Apprentice

    talent
    Affinity icon

    You have an additional 10% chance to not consume Accessories when used.

    Comments (0)
    Comments (0)
    Card image

    Grenade training

    offense
    Affinity icon

    + 25% Accessory Damage

    TheLooseMassues