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    Last Updated 12/01/2021

    Doc Act1 Nightmare - cards in order

    0%2 votes
    Cards are taken in order. Strategy assumes that you utilize the exploit of not locking and waiting for lobby timer force start. This draws an extra card to help with the run.
    Cleaner
    Tags
    nightmaremedic
    0%2 votes
    Comments (1)
    Comments (1)
    Card image

    Share the wealth

    utility
    Affinity icon

    Team effect iconTeam effects

    Each teammate gains 100 bonus Copper at the start of each level.

    Card image

    Support Scavenger

    utility
    Affinity icon

    You can sense nearby Support Accessories.

    More Support Accessories spawn.

    Card image

    Box o' bags

    defense
    Affinity icon

    - 10% Health

    Team effect iconTeam effects

    + 1 Team Support Inventory

    Card image

    Reckless Strategy

    offense
    Affinity icon

    + 30% Weakspot Damage - 5% Damage Resistance

    Card image

    Experienced EMT

    defense
    Affinity icon

    When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.

    Card image

    Run like hell

    mobility
    Affinity icon

    + 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.

    Card image

    Medical professional

    defense
    Affinity icon

    Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.

    Card image

    Combat medic

    defense
    Affinity icon

    + 50% Use Speed Heals teammates for an additional 20 Health when you revive them.

    Card image

    Medical expert

    defense
    Affinity icon

    + 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.

    Team effect iconTeam effects

    + 15% Healing Efficiency

    Card image

    Shoulder bag

    defense
    Affinity icon

    + 2 Support Inventory

    Card image

    Canned Goods

    defense
    Affinity icon

    + 45 Health - 25% Stamina

    Card image

    Rousing speech

    utility
    Affinity icon

    Team effect iconTeam effects

    Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma

    Card image

    Padded suit

    defense
    Affinity icon

    + 10% Damage Resistance + 5 Health - 20% Stamina Efficiency

    Card image

    Avenge the fallen

    offense
    Affinity icon

    Team effect iconTeam effects

    When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.

    Card image

    Second chance

    defense
    Affinity icon

    + 1 Extra Life + 15 Health + 25% Bleed out Resistance

    Dmfrank66

    Doc