When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 25% Damage - 30% Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 50% Accessory Damage - 15% Ammo Capacity
After you kill a Mutation, the next time you damage a Mutation is guaranteed to cause them to Stumble.
+5% Stumble Damage
+ 30% Trauma Resistance - 100% Fire Resistance
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 50% Use Speed + 10% Stamina
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
+ 30% Reload Speed - 5% Damage Resistance