When you stow your weapon, it reloads.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 35 Health - 15% Ammo Capacity
+ 25% Damage - 30% Health
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10 Team Health
Every 0.75 seconds you Aim Down Sights gives 5% Weakspot Damage (up to 3 stacks). + 50% Aim Speed - 5% Damage Resistance