+ 50% Healing Efficiency
+ 2 Support Inventory
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
- 10% Health
+ 1 Team Extra Life
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
Take 1 less damage from all Ridden.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
Healing a teammate also applies 50% of the effect to you.
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 200% Revive Speed
+ 50% Use Speed + 10% Stamina
While Reviving teammates, take 3 less damage from all Ridden. Heals teammates for an additional 10 Health when you revive them.