When you stow your weapon, it reloads.
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Every 0.75 seconds you Aim Down Sights gives 5% Weakspot Damage (up to 3 stacks). + 50% Aim Speed - 5% Damage Resistance
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 7.5% Bullet Damage + 200% Bullet Penetration
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.