Turns your Bash into a Knife that counts as a Melee weapon.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
You can sense nearby Ammo.
More ammo spawns.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
You can sense nearby Copper.
More Copper Piles spawn.
Melee kills heal 1 Health and 0.1 Trauma.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 30% Stamina Regeneration + 5 Health
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 25 Health
+ 20% Weakspot Damage