You can sense nearby Copper.
More Copper Piles spawn.
When you stow your weapon, it reloads.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 2 Offensive Inventory
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
Gain + 10% Damage Resistance while you have Temporary Health.
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
- 5% Health
+ 1 Team Offensive Inventory
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs