When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times. Your Melee Attacks no longer stick in tough enemies. DISABLES: Aim Down Sights
Melee kills heal 1 Health and 0.1 Trauma.
No Movement Penalty for strafe and backpedal.
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
+ 20% Trauma Resistance
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 30% Trauma Resistance - 100% Fire Resistance
+ 35 Health - 15% Ammo Capacity
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed
+ 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed