Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
You can sense nearby Copper.
More Copper Piles spawn.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 7.5% Bullet Damage + 200% Bullet Penetration
Each Cleaner gains 5% of their total Copper in each Saferoom.
+ 20% Weakspot Damage