+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
- 10% Health
+ 1 Team Extra Life
When a horde is triggered, your team gains 20 Health.
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
When you use a Medical Accessory, it also heals 3 Trauma to the target.
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 20% Team Bolstered Health + 5 Team Health
You can sense nearby Copper.
More Copper Piles spawn.
+ 2 Support Inventory