You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Turns your Bash into a Knife that counts as a Melee weapon.
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Melee kills heal 1 Health and 0.1 Trauma.
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
+ 200% Revive Speed
Gain + 10% Damage Resistance while you have Temporary Health.
+ 75% Use Speed - 5% Damage Resistance
+ 20% Stamina + 20% Sprint Efficiency + 5 Health