+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 2 Offensive Inventory
Gain + 10% Damage Resistance while you have Temporary Health.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 50% Accessory Damage - 15% Ammo Capacity
+ 75% Accessory Damage - 25% Swap Speed
You have an additional 10% chance to not consume Accessories when used.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health
+ 20% Team Bolstered Health + 5 Team Health
Pain Meds you apply also grant + 20% Stamina Regen, + 15% Reload Speed, and + 15% Weapon Swap Speed for 60 seconds.