+ 75% Accessory Damage - 25% Swap Speed
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
Create a cloud that deals 20 Fire Damage to Weakspots. After the initial blast, continue to deal 1 damage per second for 7 seconds.
Gadget cost: 75 Assault Rifle bullets.
REPLACES: Support Slot
+ 25% Accessory Damage
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
+ 25% Damage - 30% Health
+ 2 Offensive Inventory
Enhances Bash to stun nearby enemies. Refreshes after 10 seconds.
Gadget Cost: 30 Sniper Rifle bullets.
REPLACES: Quick Slot. FRAGILE
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
+ 75% Ammo Capacity - 5% Move Speed
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 50% Accessory Damage - 15% Ammo Capacity
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
You can sense nearby Copper.
More Copper Piles spawn.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.