Each teammate gains 100 bonus Copper at the start of each level.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 8% Move Speed
Gain + 10% Damage Resistance while you have Temporary Health.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 75% Use Speed - 5% Damage Resistance
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 10% Team Stamina + 10% Team Stamina Regen
+ 100% Stamina Regeneration - 50% Maximum Stamina