Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Support Accessories.
More Support Accessories spawn.
Healing a teammate also applies 50% of the effect to you.
+ 50% Healing Efficiency
- 10% Health
+ 1 Team Support Inventory
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
While Reviving teammates, take 3 less damage from all Ridden. Heals teammates for an additional 10 Health when you revive them.
+ 1 Team Extra Life
Reloading a gun within 1 second of reaching low ammo will increase its magazine size by 30% until the next reload.
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.