Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
When you stow your weapon, it reloads.
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 30% Weakspot Damage - 5% Damage Resistance
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
+ 10% Bullet Damage + 15% Effective Bullet Range
While crouching, gain 10% Damage Resistance and 40% Accuracy.